Presentations (Communicative Events)

Play it, learn it, make it last: Using gaming to create self-sufficient library information users

Greenawalt, Lindsay M.; Koehn, Michael D.; Knieper, Sharon; Meret, Anca O.; Robinson, Eugene G.

We created and piloted an interactive web-based game intended to enable incoming students to become self-sufficient through hands-on learning. The library chose a gaming model with the expectation that competition, rewards, and novelty would function as powerful tools when used to engage students.


More About This Work

Academic Units
Long Health Sciences Library
Published Here
April 26, 2016


Presented at the Medical Libraries Association Annual Meeting in May, 2015.