P2P Video Synchronization in a Collaborative Virtual Environment
Gupta
Suhit
author
Columbia University. Computer Science
Kaiser
Gail E.
author
Columbia University. Computer Science
Columbia University. Computer Science
originator
contributor
text
Technical reports
New York
Department of Computer Science, Columbia University
2005
We have previously developed a collaborative virtual environment (CVE) for small-group virtual classrooms, intended for distance learning by geographically dispersed students. The CVE employs a peer-to-peer approach to the frequent real-time updates to the 3D virtual worlds required by avatar movements (fellow students in the same room are depicted by avatars). This paper focuses on our extension to the P2P model to support group viewing of lecture videos, called VECTORS, for Video Enhanced Collaboration for Team Oriented Remote Synchronization. VECTORS supports synchronized viewing of lecture videos, so the students all see 'the same thing at the same time', and can pause, rewind, etc. in synchrony while discussing the lecture material via 'chat'. We are particularly concerned with the needs of the technologically disenfranchised, e.g., whose only Web/Internet access if via dialup or other relatively low-bandwidth networking. Thus VECTORS employs semantically compressed videos with meager bandwidth requirements. Further, the videos are displayed as a sequence of JPEGs on the walls of a 3D virtual room, requiring fewer local multimedia resources than full motion MPEGs.
Computer science
Columbia University Computer Science Technical Reports
CUCS-008-05
http://hdl.handle.net/10022/AC:P:29161
English
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2011-04-26 12:07:36 -0400
2011-08-25 16:17:11 -0400
3944
eng