Recovering illumination and texture using ratio images
Troccoli
Alejandro
author
Columbia University. Computer Science
Allen
Peter K.
author
Columbia University. Computer Science
Columbia University. Computer Science
originator
text
Articles
2007
English
In this paper we consider the problem of factoring illumination and texture from a pair of images of a diffuse object of known geometry. This problem arises frequently in 3D photography applications that use images to acquire photometric properties of a scanned object. Our approach uses the ratio of the images and the geometry information to compute the relative incident irradiance of one image with respect to the other. After the irradiance maps are recovered, we build a spatially varying albedo map, which can then be used to render the object under different illumination conditions. We present two algorithms, one for point-light source illumination, and another one based on spherical harmonics for more general illumination conditions.
Artificial intelligence
3DPVT 2006: Third International Symposium on 3D Data Processing, Visualization, and Transmission: June 14-16, 2006, University of North Carolina, Chapel Hill, USA
Pollefeys
Marc
editor
Daniilidis
Kostas
editor
Piscataway, N.J.
IEEE
2007
655
662
http://dx.doi.org /10.1109/3DPVT.2006.116
http://hdl.handle.net/10022/AC:P:15154
NNC
NNC
2012-11-01 16:24:40 -0400
2012-11-01 16:38:49 -0400
9156
eng